[Tip of the Week] Love You So Much

Missioning income doesn’t just come from the ISK rewards you get from the agents. The corporation you run missions for will steadily pay you with Loyalty Points. Through the in-game Wallet -> Loyalty Points, you can click the corp you run for and find out where their nearest Loyalty Store is. You can then check https://www.fuzzwork.co.uk/lpstore/ to see which items would be best to sell on the market or directly to other players. Watch out for daily volumes – you might not want to buy 100 of an item that only sells 2 per day!

Want to know more about Loyalty Points? The UniWiki provides!

[Tip of the Week] Cloudy With A Chance of Death

We’re launching a new concept – both here on the blog and on the Uni Discord – the EVE Uni Tip of the Week! Some of you might remember the HIWUTOD of old, Hippla’s Weird Unsolicited Tip of the Day.

Well, we’re going to bring back that concept with some tips from all walks of EVE life, on a weekly basis, every Monday. PvP, PvE and everything in between – aimed at new and new-ish players, although the intermediate and veteran player may still learn something new with a tip that is outside of their usual area of gameplay. Without further ado, let’s dive into the very first EU-TOTW!


Did you know there are different clouds in the Abyss?


Filament Cloud – Orange – Shield Boosters repair less (-40%), but cycle faster (40%). As repair modules are capacitor-hungry modules, these will drain your capacitor fast!
Bioluminescent Cloud – Blue – 4x signature radius increase. Your signature size will balloon massively, making it much easier for large weapons with poor tracking to hit you! Particularly dangerous when enemies such as battleships are on the field, or when you rely on your small ship signature for tank.
Tachyon Cloud – White – 4x velocity, -50% Inertia. Be careful not to sling yourself out of the Abyss boundary. Microwarpdrive fits can easily get sent at over 10000km/s!

Want to learn more about Abyssal Deadspace and its localized effects? The UniWiki provides.

[NEWS] UniWiki Downtime for Software Upgrades

Attention Capsuleers,

As many of you know, for years the UniWiki managed by EVE University has provided capsuleers all over New Eden access to the most comprehensive repository of knowledge on all things New Eden and Anoikis. Thanks to the countless hours of work by volunteers both within and outside (thank you!) EVE University, its archives of information grow every hour. Thank you to anyone that has ever made a wiki edit or contributed to the UniWiki in any way.

On behalf of EVE University, we want to inform you that the UniWiki‘s software will be upgraded by the Information Services Directorate of EVE Uni. As a result, the UniWiki will be offline for up to 48 hours. During this period, you will not be able to access the UniWiki. Please plan accordingly.

Scheduled Downtime:

Scheduled Downtime:

  • Start: Saturday, 22nd, 11:00, at EVE downtime
  • End: Saturday, 22nd, 15:00

The Directorate may postpone the upgrade slot for Sunday, 23rd, with the same start and end timeframe.

It is important to note that in the wake of these upgrades, it is possible that certain Wiki pages may look out of place or suffer broken formatting or appearances. We will do our level best to repair any broken pages as soon as possible, and rely on others to flag these pages to us or roll up their sleeves and get to work themselves. Editing the UniWiki is available to any Capsuleer logging in to the wiki through ESI, regardless of affliations. Those with questions about helping out or wanting to flag broken pages are always welcome to contact Wiki Manager Arin Mara (linked below) or jump into the EVE University Discord to talk to us in our public channels.

We apologise for any inconvenience and hope that you continue to enjoy the UniWiki’s unparalleled archives when they get their new coat of paint.

Warm regards,

Communications Manager Amfion Bravais

Wiki Manager, Arin Mara

[Player Story] A Newbro’s Tale #3

A short tale by EVE University’s Doctor Taunu – full credit to them.


My career as an explorer surely but steadily advances. The training of the last few skills to fly a fully fledged Buzzard instead of my trusty fledgling Heron are almost at an end. I would fly it into a sun as a goodbye, but it will reside in my hangar instead.

With this advancement in skills also comes an advancement in experience. Scanning a system down takes less time, the hacking game is becoming increasingly easy. But wealth is a hit or a miss. My usual point of entry is an empty system in high sec, but more often than not is the wormhole at the other end plundered, leaving only some tunnels to the next pocket in J-space.

So, time for a strategy change: on to low sec to venture forth from there. And yes, first try, great findings! I started my chain of wormholes. I paused, if only briefly, to marvel at monolith floating in space, full of stars. I collected a nice 75 million, and as that felt quite enough, I went to a nearby station, calling my hauler and trader alt. She flew to my current system, where a nice contract was waiting for her. She picked up the goods, and flew back home.

That was the plan. That monolith was a bad omen it seems. At one of the waypoints in low sec, a squad of Catalysts was camped where a moment ago space was empty. A skirmish so it appeared. But I needed to pass, and I tried for the next system. Tried is the key word here, as right when I uncloaked and started accelerating, I was held down by a few tracking beams. It spelled my doom. My loot, my Sunesis, and my trusty pilot went up in flames.

I mourned the loss of the ship and of the cargo.

Next time I’ll slip away before their eyes. But for now, they got their spoils, just as I will from the next exploration.

[Player Story] A Newbro’s Tale #2

A short tale by EVE University’s Doctor Taunu – full credit to them.


Having survived my previous ordeal as an explorer, I got the taste of the thrill in danger. With my newfound wealth, I upgraded to Sister’s Core Probes and Relic II and Hacking II analyzers.

I set out with a plan: enter a wormhole from low sec, go to a safe spot in the system and… log off. I wanted to be sure that I could not return to where I entered. And I did, right before the 11:00 shutdown.

I returned later that evening. And yes, my entry wormhole ended its lifetime, but my adventure had just begun. Scanning actually proved that there was an exit to high sec, but some freighter was going back and forth rolling the entrance. I presumed this wormhole was their home, and they wanted to keep it that way. Further evidence was that this wormhole had no safe relic nor data sites left. So I scanned down the system, found a few wormholes, and one of them went to a C2 system as evidenced by the black cloud on the side of the ‘eye’ of the wormhole. So I went, deeper.

Jackpot, a nice set of cosmic signals to scan. And yes, a few were ruined/central. Loot: 10 million ISK. Not enough. My thirst for adventure and ISK said: go deeper in the rabbit(worm)hole.

An hour later I had traversed 5 wormholes, so said Pathfinder, and amassed loot to the tune of 100 million ISK. And in wormhole number 5: an exit to high sec! High sec far from home, but high sec. I parked my Heron in some station there. My character went for dinner and made a contract to my alt with high Trading skills. She came to pick everything up with a hauling Sunesis, and flew back to Jita to sell it all.

I made back my Heron a few times over, and soon he will be replaced by a Buzzard. But he’ll be my precious, until destroyed.

I will do this again.

[Player Story] A Newbro’s Tale #1

A short tale by EVE University’s Doctor Taunu – full credit to them.


The night was cold, but the will was strong. I ventured out in my basic to the bones Heron, into a wormhole. The nights before, no success. Enemies circled the sites. This evening was no different. Long scanning sessions revealed nothing of interest, but another wormhole within this one. Carefully bookmarking everything, I ventured deeper, comparing the visuals of this wormhole with their classes.

And yes, the scans delivered: all sites were ruined or central. Playing the hacking game, failing, succeeding: the cargo was nice and juicy, more than 70 million ISK. Not bad for a 4 million ship. Not bad for a new student.

Back I needed to go. Jumping back to the original wormhole, and then to my bookmark to exit. The bookmark was there. The wormhole was not!

The panic was as present as that orphaned bookmark, for surely my first haul would not go forgotten? I knew of other wormholes, and one led to known space. Null space. I jumped and jumped, frantically directionally scanning, frantically looking at local chat.

Null space was behind me, low sec, then high sec. Guristas had invaded! Luckily, I killed a singular drone in Pochven. I was merely a passerby. And passing I did by. I entered Jita’s system. I had my bookmark ready for a quick undock. The evening was a success.

The journey however is long. And it will be fruitful, with the occasional wreck. But I have enough to buy 15 more fully fitted ships. I am not scared.

[RP] Take the Gate

Distant stars twinkle in the void ahead. Their beauty is a stark contrast to the depravity we’ve come to stop. Out there, among those stars, the mindless drones of Sansha’s Nation lurk. Bright people stolen from their homes and left bereft of all hopes and dreams, enslaved in service to an “ideal” they never even believed in. Sansha Kuvakei, what a depraved fool he is. It’s a criminal shame there is nothing to be done about saving these lost souls. The cold darkness of space, ripped apart in fiery explosions, is the only reprieve we can yet afford them. A sickening bandage against the bleeding wound of letting more colonists be stolen away to the “Nation”.

Amarr space. Some might say a place in Sansha’s “utopia” is a preferable alternative to the whips and shock collars of the Amarr houses. Nonsense. Even a life of servitude under the slavers is a paradise compared to what Kuvakei puts these people through. This incursion ends here and now, and we’ll expunge every last one of these ships until their Mothership goes up in flames.

“Fleet, take the gate.”

The low warble of the ship’s engines powering down as the warp drive takes over, and in a moment the acceleration gate flings my Vindicator forward into the Nation’s Override Transfer Array. One of the first in, I waste no time setting my thrusters to full, steering up and away from my comrades just about to land. The onboard computer announces their remote sensor boosters taking hold on my targeting systems, and seconds later my neutron cannons are firing out into space, tearing the Sansha frigates down to their constituent parts.

The lasers and cannons of our Marauders sing ceaselessly, one salvo after the other volleying the Nation forces off the field. The first group, then the second, scarce any time for them to get their own shots in. Our logistics cruiser pilot complains of boredom, but I turn my attention back to the task at hand. The final defenders of this complex show up, hurrying to the frantic alarms and calls to action, but they are too late. The entangling grapples of our stasis webifiers take root, slowing their fast, zippy ships to a mere crawl. Another few salvos of ear-shattering cannons, and wrecks litter the field.

“Align to broadcast,” comes the fleet commander’s call. One at a time, we’ll drive the Sansha out of here.

One at a time.


From the flight log of Amfion Bravais, YC126.