Early in my EVE journey, looking at the map of the EVE universe, I wondered many times if it would be possible to circumnavigate it. But alas, the newbro-fear of the unknown, was way above the stress-levels I could bear at the time. My very first SoE mission happened to be during the Triglavian Invasion. Being new to the EVE story, I didn’t know who these Trigs were, why they were there, nor where they were. Trying to get to the next SoE agent halfway through the mission – what should have been 5 jumps – turned into 200-plus jumps, just to get around all the contested systems. And then I was killed by a gate camper on the last jump. If ever you saw a panicked-newbro, that was me. But the experience taught me how to use the in-game map, as well as the ever useful Dotlan.
Hanging out with the friendly E-UNI and participating in its many events helped me overcome that initial fear and showed me there is more help available than I thought.
Beginning to feel more confident, an event by the Desert Oasis corp caught my eye: a challenge to circumnavigate the cluster. It got me thinking. I decided to map out the route for myself using the rules as they had them set out. Although some jumps could have been shorter or quicker, I stuck to the most outward perimeter route. According to Dotlan this amounted to almost 230 jumps. Starting in Stacmon, going clockwise via Cloud Ring, all the way back to Cloud Ring and my dearest home-sweet-home.
The competition was limited to 4.5 hours. So, unless you fly something faster than a shuttle, you can expect this route will take about 4 to 5 hours to complete. I did it over 2 days but adding up all the in-game time, it was almost 5 hours. When I started, I thought if something IRL happened I could always dock-up somewhere quickly. However, I saw no “friendly” stations anywhere. The only NPC stations (Blood Raiders) were in Delve. So this was a do-or-die race, with the only option to be prepared to make a quick deep space bookmark if I needed to be afk.
I decided to use the cheapest shuttle I could buy, Minmatar, because I did not expect to survive the trip and being an Alpha, cloaking wasn’t an option for me. You just never really know who is out hunting and a simple shuttle doesn’t have any meat-on-the-bone worth chasing. I also did the run on a weekday to minimise my exposure to too many other players, any bubbles or gatecamps. As proof of my trip, I took a screenshot every time I came through a gate, while still cloaked and before warping off to the next waypoint. The longest warps I experienced, and there were a few that were quite long, were in Outer Passage, 8-AA98 to HZID-J (3 warps) and Archavoinet to Algasienan (2 warps). Just too far for my poor shuttle. I don’t know if someone following me for 10+ jumps qualifies as an actual chase – but that only happened once (in Fountain somewhere). He tried, but never caught me.
With no statistics to back it up. The ship type I saw most often was an Ishtar. Although I didn’t check every pilot in local, the profiles I did check showed very few players were pre-2019 (the oldest employment history date can tell you a lot about the pilot’s possible skill levels). But then it may have been just “that time of the day”. Most of the veteran pilots I saw though were in the southern and western parts of the universe (I’m not sure why). Sadly, I didn’t hang around long to fully absorb the wonderful views , but the most beautiful parts were in Cobalt Edge, where the purple and blue haze is amazing, and the ring in Cloud Ring seems so close you can almost touch it. Seeing all the beautiful nebula vistas en-route, I wondered if a pilot could circumnavigate one? The closest I got to a nebula was in Fountain and another in Cloud Ring – the routes start to go close then unfortunately go the other away.
I could provide you my planned route but strongly suggest you plan your own so you may discover the beauty of this universe for yourself. This was my first trial run to see how this works. So, take this as an invitation to join me for the next race around our circus arena.
One of the many great things in EVE Online is overcoming our inherent fear of failure. Know this, even if you get blown-up halfway through your venture, it is still an amazing experience and you will live to tell the tale. And best of all, fly again!
We do have our fair share of experience with highsec wardeccers, as anything else, we use these always as an opportunity to teach our members about safety protocols, such as using voice coms and standing fleets as well as organising QRFs when targets show up around our campus locations. Of course, these wars are also a great opportunity to organise bigger fleets to take out the enemy’s war HQ as quickly and efficiently as possible.
This war is going to be a different beast altogether though. RvB and EVE University have taken up their old tradition and agreed to a mutual war with some specific rules, with the most important one being: keep it classy! We are looking forward to a week full of fun fights around the clock and constant opportunities to learn for all involved parties.
Of course propaganda and banter is part of any good war in EVE, so our Communications Department (now War Propaganda Department) has created some dashing media you might have seen pop up around various channels already. Most notably this animation by Fudster:
We are lucky that Jalxan – a seasoned veteran who led the battle of Aldrat against RvB almost a decade ago – has recently returned to the Uni and found some time to share his thoughts:
Back in 2013, we were facing a war with RvB, with their intention of taking down the Eve University Player Owned Station (POS) in Aldrat. At the time, we were in a transitional phase, where the Ivy League Navy (an ancient predecessor to our now existing FC Team) was leaderless due to real-life commitments from its leadership, and we had no organized defense against them.
I decided at the time that I wanted to defend the POS, and requested permission from Kelduum Revaan (Eve Uni’s then-CEO) to help run the defense of the POS. In the end, I was given the temporary rank of “ILN Commodore”, to oversee the war.
From there, I got the ball rolling; after RvB put the POS into reinforced, I knew I needed to drum up interest to defend it once Reinforced Mode ended (old POS mechanics worked differently than today’s reinforcing of structures). I wrote up a lengthy heroic-style speech via Evemail, and hoped that I would get the numbers. I was blown away; by the time the fleet formation was done, we had enough to fill one fleet of 255 members, and the remainder which added together to about 450. It was – and may still be to this day the biggest fleet Eve University has ever fielded.
Leading such a fleet would not be easy, but thankfully I took the time to prepare. One of the things I organized before the battle was to split up my fleet into wings of 50 (which was based on how Eve Online handled fleets back then as well), with each one having their own individual shot-callers (to spread out the damage and make it harder for enemy logistics to protect their fleetmembers). I had most of my Wings hold at the Aldrat gate – this is where I wanted to hold them for the duration of the battle. I also had one Wing as a “firefighting” unit where they would respond to any escaping RvB members attempting to re-ship in-system (and oh boy did they try!). If I recall correctly, I was able to let logi set themselves up in their own squads, allowing them to do their jobs independently.
Separately, an RvB spy reached out to me, and helpfully provided me the name of the enemy FC; this was pivotal in the early minutes of the engagement, as their FC’s had to keep rotating for quite some time until they switched to out-of-corp ships. Eventually, RvB arrived.
At the time I thought they had numbered 150, but recent days I learned that they had at least 250, based on newly dug-up footage of the battle I found from the RvB side. Equipped with decent ships versus our kitchen-sink fleet of whatever we could pull together (back then we didn’t have doctrines nor SRP), it wasn’t going to be an easy fight.
I mostly-silently oversaw the battle, and allowed my Wing Commanders to make their shot calls, while I listened in carefully, giving boosts to the entire system in my Vulture 350km off-grid but within visual range of the battle (back then boosts worked system-wide). Occasionally I would interject with special orders (ie. “Spread your points” to the tackle, giving orders to my “firefighting” squad, giving priority targets against the enemy FC’s, etc). The battle raged for quite some time.
That being said… don’t be afraid to take risks either; after all, when I led the Battle of Aldrat, I had never FCed any fleet with more than 50 members before, and I was honestly going by the seat of my pants. I may have led the Battle of Aldrat and some other battles to victory, but I’ve also lost some as well. And that’s okay! We’re all here to learn.
If you’ve never done PVP before, this is a great time to learn it. This is also a great opportunity to sign up for the FC Team! It is not often when we get to fight a war with terms, instead of having to defend ourselves in a war with none. Expect lots of good-fights, and expect lots of explosions! Don’t forget the SRP program, which means your losses will be covered if you follow doctrines.
The candidates for the CSM 16 have been announced yesterday on CCPs stream.
EVE University would like to wish every candidate good luck for their campaign! As always, we remain neutral and therefore do not endorse or field any candidate for the election.
Read the statement to our members by CEO Jilokari Kurvora below:
CSM stands for Council of Stellar Management. It is a group of players who are voted into the position, liaise with CCP as advocates for the player base. CCP consults the CSM on game features and takes their input into consideration.
Every player has their own interests and biases, which is good when providing feedback to CCP from a wide range of playstyles. But it does mean that it is in your interests to ensure your own playstyle is represented by someone on the CSM. This is why I would really encourage members to read up on the CSM candidates and cast their vote when the voting opens.
A lot of the major nullsec blocs do bulk voting by asking all their members to vote for a particular candidate. While a few alumnus of EVE University may be running for CSM this year, as always EVE University does not endorse, or ask our members to vote for any one candidate. We think you should make up your own mind on the best candidates to represent you and your individual playstyle.
Voting will open on 8th June 2021 for one week (closing on 15th June 2021).
Voting is done by a Single Transferable Vote. This means you can select up to 10 candidates, in order of preference. Your vote is transferred to the next as the candidates are either elected or eliminated.
Before the voting period opens we recommend that you do some research into the candidates – read their forum threads, listen to any interviews they do over the coming weeks and most importantly when the time comes, go out and exercise your space democracy.
Originally posted on our public AAR forum by Arin Mara, newly adapted for the blog.
Consume the World! Alliances of New Eden, hide your Pods, hide your Ships for the Interceptor swarm has come to devour you all!
The goal of this report is to showcase the F.U.N. Inc. community, prepare prospective capsuleers and set expectations for their events, lavishly praise, thank and show gratitude towards others’ hard work and analyze the Event and its Fleet Commander in hopes of replicating and improving the same.
If you want to try out the Event for yourself, check their NPSI calendar, where you can also find fleets by various other NPSI groups.
Every month or so I go out into the wild carrying the Torch of the University in an attempt to shake hands with different communities in New Eden. Fellow Unistas Marek Holmberg and Tolerin Escipion told me about the ShrinkWrapped Event, where everyone flies an Interceptor, run by Fleet Commander keacte of F.U.N. Inc.. Marek had nothing but praise for the Event and its Fleet Commander. He described keacte as “one of the best”, “professional and pleasant” and “fearless and relentless”.
I approached F.U.N. Inc. via Discord about attending the ShrinkWrapped Event and was immediately warmly welcomed.
F.U.N. Inc. is well organized. I had no problem finding all the necessary information about the Event: goal, duration, Ship Fittings, form-up location, how to connect to F.U.N. Inc. Mumble. They had everything from an in-game channel “EBWF public” to a Forum post on our own EVE Uni Forums. 🙂
All the loot belongs to F.U.N. Inc. and is given away during festivities. There is no Ship Replacement Program.
Ship Fittings are designed for full fitting skills Level V skilled capsuleers and the ShrinkWrapped Interceptor costs about 70M ISK. I struggled to board the Ship because I didn’t have enough Powergrid to support all the Modules. I had to buy an Implant and turn off a Module to get the Ship to work.
As we were fitting our Ships, the Fleet Commander told us to quickly fill out two forms, lest we wanted to be kicked from the Fleet. One of them had a table titled “EWAR” that lists “… Track, Paint, Logi, Probes” in rows and a scale of 0-3 in columns. I had no idea what that meant. Marek pointed out it was asking “How many EWAR Modules of each type do you have fitted?”.
The Fleet Commander explained to me that the purpose of the forms is to expedite form up and balance EWAR. The hurry was meant for the capsuleers who already had a Ship, not for those who are yet to board one. By filling out the forms, the Fleet Commander was able to better allocate EWAR to capsuleers who still didn’t have a ship.
A very verbose capsuleer in Mumble couldn’t fill out the forms because, to them, they appeared in Czech. We had a good laugh as, according to the Fleet Commander, this was the first time that happened in more than fifty Fleets. 😀
When we undocked the Fleet Commander set the destination over Mumble as “Nourv on the Tama Gate”, but posted “Oinasiken” as destination in Fleet Chat. Because the Fleet Commander pronounced only the first five letters of an unpronounceable Caldari State System, because I was taking notes for this Report and because it was my first time attending the Fleet, I got lost. Thankfully, another fleet member wrote what was said over Mumble in Fleet Chat and I recovered my bearings. 🙂
As we travelled to the Wormhole leading to Thera in Oinasiken, with the intention of jumping into Null Security Regions, the Fleet Commander instructed us on who to include on the Watchlist, delegated intelligence gathering tasks, forbade the premature destruction of enemy Capsules and reiterated the dangers of not adhering to Standing Orders.
From then on, we consumed every single Ship that failed to run away…
18:30 – Discord ping reminds everyone the Fleet will form in an hour in Jita
19:30 – Fleet forms, Xs go up in “EBWF public” in-game Chat Channel
20:05 – Destination set as Thera Wormhole in Oinasiken
20:10 – Watchlist and Message of the Day set, D-Scan and Local Chat intelligence gatherers assigned
20:20 – Two Wormholes inside Thera collapse after Scouts went inside them, but before the Fleet could enter; Scouts recalled
20:23 – First kill was a Bustard inside Thera; due to the Gala Event, it dropped 90% of the loot
20:30 – Took the third Wormhole from Thera into Null Security Region of Catch, loot has been stashed away successfully
20:46 – Contact made with a hostile Battleship, but it aligned, used the Micro Jump Drive and warped away
20:48 – Fleet Commander authorized the use of a Micro Jump Field Generator to prevent a Battleship from escaping, but the target jumped through the Stargate; Fleet movement orders around the pair of Stargates were confusing; we did destroy the Apocalypse in the end
20:50 – Fleet Commander immediately acted and divided the Fleet into three equal Damage Dealing Wings, assigned Wing Commanders and ask the Fleet to remember their Wing number
21:00 – In GE-8JV System I’ve found a Level 1 HZO Refinery, Amarr Empire, COSMOS Mission Agent Galhar Lahara flying an Impel 😀
21:05 – Fleet of fifty three members failed to overwhelm a Saber’s spatial distortion field
21:15 – pulverized an Orthrus and their expensive Capsule before it could jump through the Stargate
21:20 – Criminal Gnosis, Sabre and Oracle escape through the Stargate; Fleet Commander relentlessly pursued the Oracle; I thought our engines would give up 😀
21:27 – Smashed a Cerberus, but their Hugins and Sabre companions escaped
21:28 – Moved from the Catch to the Providence Region
21:30 – Dismantled a Jaguar who dared approach us
21:32 – Atomized a Drake and their expensive Capsule for fun
21:44 – Set a Cerberus ablaze, but not before they retaliated against Otto Deitrich, killing them instantly
21:48 – Fleet Commander asks how we are liking the Event; I state that the only thing that could make it better is a break; Fleet Commander responds to me directly and grants me my wish, yaaaaay 🙂 🙂
22:03 – Break over, Fleet undocks
22:16 – Vanquished a Malediction that was slightly too brave
22:20 – Took apart two Exploration Asteros because they gave us the evil eye
22:30 – Hostile capsuleer ejected from their Jaguar and escaped in a Capsule possibly because they had expensive Implants
22:41 – Landed on a large Fleet and scared to death two Exequrors and a Manticore as at least six other ships escaped because we failed to scramble their Warp Engines
22:50 – Sunk two smartbombing Typhoons without a single casualty; Fleet Commander thought the Fleet was splitting damage, but the Typhoons were smartbombing each other 😀 Fleet Commander apologized for criticizing the Fleet
22:53 – Cruor send into the oblivion from whence it came
22:56 – Fleet Commander offered Fleet Members to leave the Fleet through the Stargate to an adjacent High Security System; I left, but not before thanking the Fleet Commander, the Logisticians, Scouts and the Fleet for a great night 🙂
And as soon as I left a multi-billion ISK Marauder appeared in the System. For Yto and Marek’s Nullbear Hunt regulars, this occurrence will be par for the course. 😛
Assessing the FC and Fleet experience
keacte of F.U.N. Inc. came highly recommended. They swore twice and no more than ten bad words were uttered during three hours of intense combat; the Fleet Commander assures me that they are seldom PG18. They insisted, twice, that there are no dumb questions and encouraged Fleet Members to speak their mind.
D-Scan and Local Chat intelligence gathering, Scouting and making a novice Logistician speech to Fleet Members were all delegated. Align, Jump, Warp and Kill command were repeated thrice.
They withheld the ultimate Null Security destination until we jumped into the Catch Region from Thera.
Letters were spelled out in English, rather than phonetically.
The fleet used many tactical bookmarks the FC had prepared around Null Security Stargates to catch idling ships.
They were relentlessly bloodthirsty and wanted to kill everything from exploration Frigates to smartbombing Battleships.
The FC regularly reminded Fleet Members to repair their Modules and reload Charges, generally emphasizing the importance of tight, precise and clear communication and made a habit of praising Combat Probers, Scouts, Logisticians and other Specialists Fleet Members.
F.U.N. Inc’s keacte organized a public 50+ Interceptor Null Security Fleet and made it run like clockwork: form-up took 30 minutes +-5 minutes, commands were given precisely and predictably, issues were calmly dealt with on the fly within minutes. We warped to and shot at every ship. When our guns were empty, we took a ten minute break to buy more ammo. There was no bait too big to swallow, no vessel too small to catch.
Being able to join a fleet with keacte as an FC, with fellow Unistas Marek and Tolerin by my side, was exceptionally enjoyable and their corporation, F.U.N. Inc., is truly worthy of the name. 🙂
This year’s historic FFA in Ouelletta was attended by many pilots of EVE University. Three of them share their own stories and impressions of the event as well as screenshots of pretty explosions (all embedded pictures done by the respective pilots, if not otherwise stated).
Low Security space in EVE is dangerous: death awaits you in many ways. Pirates and well trained pilots await your entrance into their protected lairs. The flashing yellow skull of a suspected pirate on a pilot’s name is a badge of honour. You live by the pirate code or you die.
There is a myth that many living pirates in EVE become worshiped icons. The gods of Amarr are secondary to these monolithic leaders of looters and vagabonds, and none more so than A Band Apart’s central figure of low security piracy, Rixx Javix. The nicknamed “King of low Sec,” Rixx rules with a gentlemanly efficiency of killing any pilot that ventures into unprotected space without protection. You’ve been warned!
Every now and again, King Javix shows mercy on his subjects. He toys with his fortune and feeds us poor mere mortal capsuleers with events in his honour. To mark the year YC 123 of his rule, Rixx Javix announced his annual frigate free for all in Ouelletta and welcomed New Eden in for spoils and kills. Each pilot would be fed copious free ships for use on the battlefield, where everyone was a primary target until none remained. At 16:00 the lawless feast would begin with fireworks, but end in death.
So here I was, a high security pilot with little solo pvp experience, navigating through copious wrecks and discarded drones, targeting anyone that was untethered and in range. We’d only been at it for 2 minutes and already the battlefield was filling up with aspiring pirates. Many had died already and reshipped while Ouelletta had swelled to over 600 pilots in the system, growing as the word had got out over New Eden. The gates into Ouelletta were flashing with bursts of new and veteran players entering, including the prestigious CCP, looking for targets and killmails.
Within those quick minutes, I managed to get my first target in my Punisher. Brawling them, I swung in underneath, manually twisting and diving to keep range, but also trying not to get hit. I broke my victim’s shields and armour very quickly, but then it became apparent, I wasn’t fighting them alone and I was also now being targeted… by many pilots! As soon as my target went down, I too became fodder and was stripped of my victory dance and left naked on the battlefield in my pod. After having to wait out my naughty pirate person timer, I docked up and was promptly handed another free ship. Like a gazelle, I leaped back out into space and… died before I could even get a reasonable hit on an enemy. Confused and bewildered at how quickly I had died was soon explained when I looked at my screen to see a little circle ⭕️ appear. TiDi (Time dilation – a server slow down mechanism to prevent server crashes) had appeared to curb the pilots in the system and my ability to fight back. Docking back up and receiving a new free ship, I promptly found this event was like no other and I was having one helluva time.
With Ouelletta swelling to 900+ pilots, it was time for the King to announce his presence in system. Flying out into the middle of Ouelletta in a Naglfar dreadnought class ship, Rixx Javix ushered in his minions of admirers and objectors to shoot their webs and many weapons at him in his honour. We appeased with gusto, however, our meager weapons were only scratching away at his shields. After a few more pilots arrived, including many from Eve University, Rixx succumbed to Bob and lit up the system with a beautiful orange explosive salute. The first big capital ship in Ouelletta in the event had been taken.
Meanwhile, CCP members were playing their own part of sacrificial duties by enticing the event’s participants to come and play. Many obliged, including our own Unistas. The glorifying kill of a CCP pilot is one thing, but to scoop their dirty unwashed corpse from the clutch of the void for exclusive bragging rights. Eve Uni’s own Hikaru Sakai was eager to the cause and scooped the CCP corpse from the many other pilots burning to get their cargo bays filled with this prize. Hikaru’s excitement was hard to contain on mumble comms, justified and commended by his fellow envious Unistas. Hikaru had joined the illustrious group of owners of a CCP corpse. The trophy cabinet had its coveted prize.
Even though TiDi was still prevalent in the system, many more capital ships were taken to the slaughter. A sacrificial Revelation capital and Kronos marauder fell in the carnage while almost 6000+ frigate ships had been handed to eager capsuleers. The seismic destruction was relentless in the 4 hour event. The death toll of ships sinking in the seas of piracy kept rising, eventually topping 10,000. Wrecks and abandoned drones littered the battlegrounds in front of the Astrahus Toothpaste Fish like offerings to the monolithic leader.
As the event closed and ship supply ran thin, the seas of piracy still ran thick with the explosive sounds of battle. Rixx announcing the end of the event was endorsed with the salutes of over a hundred pilots and victims alike. The beautiful destruction was a complete success and will be discussed at length in many a corporation’s comms channel for weeks. As a pilot with limited experience in low security, I have a reignited confidence and respect for entering low security. Pirates are dangerous and destructive, but united with chivalry and respect to their enemies; the pirate code seems both welcoming and terrifying in paradox. Rixx Javix proved this within his wonderfully crafted event and I can’t wait to be a part of it again next year.
Hikaru Sakai’s Story
The Frigate FFA on March 6th was my first FFA and the first time I experienced time dilation. It was a struggle to move around – but I actually enjoyed it. It gave me ample time to pick my targets and maneuver, preventing me from tunnel visioning. Throughout the chaos, I was able to get myself on 35 killmails and only lost 14 ships while also having a 0.5 drop in my security status.
It was nice to see so many people in one system, as lowsec tends to be a ghost town. Many Unistas attended the event, and were having fun as well – Mumble was always lively. I arrived in Ouelletta 2 hours early, but there already were more than 100 people in local. It was heartwarming to see new players asking questions on the details of the event, and other players answering them to the best of their capabilities.
When I first undocked in a Tristan, my client lagged. It was trying to load hundreds of frigates, drones, and wrecks – and I could feel my frames going down. My overview felt like a mess because so many neutrals had clogged up the “combat” tab. While tethered to the Astrahus, I took a look around my ship to find who was close by – and found a Merlin to shoot. After destroying the first Merlin, I found another – but was blown up soon after. The next ship I flew was an Atron, and killed two Kestrels in it.
Local was an important tool during the event, as intel of ship traders and locations of valuable ships were given. Without that intel, I may not have realized there was a Naglfar or a Providence in system. Somehow the Providence made itself more expensive than the Naglfar by having more than 3 million copies of the Amarrian bible.
The Naglfar was piloted by none other than Rixx Javix, the organizer of the FFA. The first time I attempted to engage, I warped in about 90km away from the dread – with my prop mod on, I burned as fast as I could hoping that I wouldn’t be shot on the way. There were many others who made the same mistake I did, and we all zoomed in a straight line to Rixx. Unfortunately, my frigate was blown up – but with a quick reship into a Tormentor, I returned to the fight and was able to take some sweet screenshots of the dread explosion.
Once the Naglfar went down, a Revelation became the new primary target. I shot the dread for a little bit in my Rifter, while dealing with a pesky Punisher that made an attempt to take me out. However, I decided to leave the area for a much more valuable target – CCP. After shooting CCP Convict’s Nergal, I was close enough to take out the pod and snatch the corpse. My hands were trembling as I spammed the warp button. I knew my cargo was valuable and was lucky that nobody scrammed me before leaving the grid. I quickly docked up and stored the corpse in an NPC station before yeeting the Rifter into PvP once more.
I don’t remember much about what happened after that – according to zkill I had reshipped into a Merlin and blasted a Rifter out of space – but the FFA soon came to an end. I learned later that there were an Orca and Moros that I had missed out on shooting at. There was so much going on, my brain needed a break from constant PvP and I relaxed inside a station.
I’m so glad that I was able to participate in this event and get to say that “I was there”. The community is what brought me back in 2020, and ties me down to the game. Once again, thanks to Rixx and all of Stay Frosty for the production of all of these ships – from hulls to ammunition – and hope to participate again in 2022.
Hideo Date’s story
What an event!
I was pretty hyped when Rixx Javix of A Band Apart announced the 7th Annual Frigate Free For All to take place in Ouelletta, just two jumps away from the EVE University Highsec Campus. As more details were published in the week leading up to the FFA, I got more and more pumped. I prepared a stash of ships in the freeported Astrahus as I had loads gathering dust anyway.
When the day came I knew I would only be able to jump in for a little bit at the start and maybe some more towards the end. So the plan was to quickly get all my little frigates killed first and maybe undock a few meme ships later. My first choice was the Atron.
I undocked and marveled at the astonishing amount of ships all over the Astrahus and observed the TiDi kicking in – which never was too bad throughout my time at the event.
Then I scanned around for flashy or criminal targets as I wanted to avoid tanking my sec status too much. I shot at a bunch of other frigates but nobody shot back. For a solid five minutes I was able to basically sit at the undock and kill with impunity. Didn’t get much in the way of last hits, but got on a few killmails. Only after going on to ten minutes was I finally killed. Shame, I was really hoping to burn through my ships faster 😉
After dinner and family time I came back and undocked the Punisher. A Revelation was getting tickled to death on the Astrahus and I joined in. As it seemed to hold for now I decided to try my luck at a couple plexes. Surprisingly there wasn’t much going on. I had really expected there to be more fighting throughout the whole system but it seemed heavily concentrated on the Astrahus and 5-5 station.
But in the end I managed to die. As I reshipped I decided to go directly for my cruisers to get back to tickling the Revelation. A Moros had joined in as well and I was able to see both Dreads break apart. Lost my first Rupture just as the Moros spiraled out of control.
Looking around the huge mess I decided it was time to help with the cleanup, so I undocked my shiny salvaging Magnate and looked around for valuable wrecks to vacuum up. I was mostly ignored – again to my surprise – and seemed to also be amazingly safe within the tether even when salvaging. The only thing worthwhile I was able to get was an elite battleship wreck, otherwise a few elite frigates. All in all I managed to salvage about 10M… sadly no one blew me up in the process.
After tidying up the place for a little bit I undocked a Griffin which I used to annoy a Hecate gang and a few others. Again to my surprise, I was ignored for quite a while until some random frigate finally put me out of my misery of flying a despicable ECM ship.
My second Rupture was used on two Thanatos’s, one of Rixx – who cowardly docked back up, running away from the might of the rust – and one of WER4, our good ol’ wardeccers. After I was able to do the obligatory “cool kids don’t look at explosions” shot I was really expecting to be immediately focused on, as I had the slowest and biggest ship on grid at the time. But I had to beg a Flycatcher to take notice of me and show my dusty arty Rupture how to clean up.
To round out the evening I took out a Rifter, a Tristan and ultimately a Thrasher. I was again looking for fights around the system.
My Rifter found a few people engaged around a Plex and there was a lot of flinging of ammunition in all directions.
I generally find the Tristan to be overpowered, but in my hands – as someone helpless with droneboats – I found another pilot who showed me how to dispatch this mighty little ship.
My Thrasher was heavily outclassed by kitey ships, so that I couldn’t actually fight back.
At this point, the local and general activity had died down significantly, and looking at local chat there weren’t any more ships available to give out. So I was expecting most pilots to not be able to continue fighting.
It was a shame I didn’t get my neuting Maller into action or my arty Claw…now I have to find some other way to blow them up gloriously.
It was a great change of pace and a wonderful event, I deeply enjoyed taking out so many ships one after another and experiencing so many different engagements. Though I really expected to die a lot quicker than I did. Maybe I overestimated the bloodlust of my fellow capsuleers 😉
Huge thanks to Rixx and the wonderful ABA crew for organising and preparing this FFA! Looking forward to next year! o7
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