[Opinion] What makes a good CSM candidate.

Author: Hippla Tsero

CSM voting has officially started and especially newer players can find it challenging to know who to vote for.

So who do we vote for?

Besides the official CCP interviews, EVE University conducted two extensive CSM candidate round-tables, which brought together many of the current CSM18 candidates. Besides, we could observe a myriad of community shows with different formats, giving the candidates the platform to present themselves and advocate for players to vote for them. 

What is striking is that most shows had a very large focus (as is tradition) on the arm-chair development discussions. Candidates went on to present what they felt are the major pain points of EVE right now, their long or sometimes a little less long experience of playing EVE and how they would design EVE if they would just be elected to the CSM 18 this year.

A question much less discussed, despite it being asked by CCP Swift to pretty much every single candidate: What makes a good CSM candidate. A question so central that it’s worth looking at it a little bit closer.

What makes a good CSM candidate? I think there’s broad consensus that experience of playing EVE, even if it is just in a certain niche, is central to what makes a good CSM candidate. If the candidate can now also engage in the fun intellectual exercise of formulating aforementioned EVE pain points and come up with some cool ideas on how to solve those, this surely gives them some extra credit. But what truly makes a good CSM candidate has very little to do with EVE and is pretty evident to anyone who ever had to work in a large team trying to come to an agreement in a board room.

What makes a truly strong CSM member is the ability to work together, build consensus and clearly communicate a position. Talking to any incumbent or previous CSM member, it’s clear that the CSM is a focus group more so than an advocacy group. A group of players that helps CCP cover their blind spots, a group of players that can help CCP avoid implementing new features in a way that would negatively impact the game and its community. Yet, most of the discussions by CSM candidates focused on how they would develop EVE if they were just elected to the CSM.

No matter your ingame affiliation or your ideas on how EVE could be better. The moment you step into the CSM, you will be invited to attend meetings with developers and provide feedback on an already set developers road map. If you don’t like the changes or want to influence them, you and the other CSM members will need to have the ability to overcome your differences and find consensus on how to best convince CCP of how to move forward, without fundamentally questioning the core of CCP’s next expansion or feature.

During every show where potential CSM candidates discussed their ideas on how to develop EVE with current or former CSM members, those with the experience of having been on the CSM all said the same, no matter whether Null-Secer, Wormholer or independent candidate. As much fun as the intellectual exercise of arm-chair development is, it won’t help you much with your day-to-day CSM work. If anything, it will stand in your way if you are too insistent on a particular issue (e.g. bring back abyssal pvp arenas) or think that a particular group of candidates is over-represented (e.g. too many Sov-Null candidates). The message is loud and clear, yet seems to have largely been ignored by potential CSM candidates: Being a thick-head will make your time in the CSM miserable for yourself, for the other CSM members and for CCP.

The CSM is not a group of market experts versus fitting gurus versus sov-null leaders versus scary wormhole enthusiasts. It is a group that will need to work together closely to find a way to communicate potential concerns of the community to CCP and help to keep the car that’s already going at full-speed on the road, rather than in-fight about the colour of the car.

In light of this observation, it might be worthwhile going back to not only our own EVE Uni round-tables but to the CCP interviews and have another look at how your favourite candidate answered CCP Swift’s question: What makes a good CSM candidate? While some candidates gave some humorous answers, a striking number of potential CSM 18 members focused solely on their EVE experience and the ability to have great ideas on how EVE could be better.

And yes, while I argue that the CSM Is not an advocacy group per se, most previous or current CSM members also let shine through that being part of the CSM also helped them build trustful relationships with CCP developers. It’s these relationships that have helped them advocate for some changes they feel strongly about, rather than the actual day-to-day CSM work..

What do you think makes a strong CSM candidate apart from their EVE experience? Join the conversation on the EVE Uni Discord. And most importantly: Don’t forget to vote!!


Interview with EVE University alumnus: Ambrose Dexter (Sydanten Taksikuski)

Hippla: Hey Ambrose Dexter. I had the chance to get to know you as Sydanten Taksikuski, your EVE Uni character and my mentee! Thanks for taking the time to share some of your experience as a recent EVE Uni alumnus with the community. Let’s get started by learning a bit more about who you are and what it is that brought you back to EVE? 

Ambrose: In spring of 2023, I returned to EVE for one reason. There’s simply nothing out there that provides the true sandbox MMORPG experience like EVE does. My first MMORPG was Ultima Online, and at its inception I got hooked on the concept of player-driven economy with full-loot PvP.

Much like EVE, we had to treat gear as ammunition and we had to solve logistical challenges to be able to show up to a fight at a certain location. To get to a “prepared” state, we had to figure out gathering of resources, crafting and transportation. To be efficient at this, we had to specialise and that meant working together with other players who fulfil different roles was absolutely necessary. And once you get involved with other people to achieve larger goals, you unlock the full potential of a sandbox game: emergent gameplay and incredible storylines that you become a part of with those around you.

Now this was a brief summary of my experience in Ultima Online, but as you would replace the name of the game “Ultima Online” with “EVE“, you’ll find that all aspects of my experience correlate to EVE perfectly. This is exactly why I have returned to EVE. 

Hippla: Having played UO back in the wonderful early days of MMOs, I can totally relate. When you recently came back to EVE, why did you decide to join EVE University (again)?

Ambrose: I’ve had a really good experience with E-UNI back when I was active in 2019. At the time, I was introduced to EVE by a somewhat experienced friend and he helped me get to a stage in hi-sec gameplay where I was able to run L4 missions to make ISK, and do the occasional PvP in neighbouring low-sec systems. In time, I realised that my gameplay was mostly limited by my friend’s vision of what can and should be done in this sandbox.

Realising the fact that I hadn’t been introduced to the majority of what EVE has to offer, I looked into joining a corporation but I didn’t feel like I was equipped to judge which corporation was actually good for me. 

Most of my questions regarding in-game mechanics were always answered by the UniWiki, and so I decided to join E-UNI, the people behind this wiki. In E-UNI, I quickly learned the most valuable thing which was “getting to know what I don’t know“. 

Learning about all sorts of different playstyles and career choices removed the “fog of war” and turned “unknown unknowns” into “known unknowns“. The transition from a beginner to an advanced beginner was great because I didn’t feel overwhelmed with EVE anymore and this was essential for my post E-UNI career.

Fast-forward a couple of years, I ended up taking a break from EVE. On my return I was mechanically very rusty and had some outdated knowledge. So joining E-UNI again to get my bearings straight was a no-brainer.

Hippla: That totally makes sense. EVE Uni is without the doubt the best place for returning players to dust off!
Tell us a bit about your time in EVE Uni. What would you recommend new or returning Unistas to make the best of the time in EVE Uni?

Ambrose: My second stint in E-UNI was a bit different than the first one. This time around, I already had the fundamentals. I just needed to learn what had changed in New Eden and get back to flying with Unistas as soon as possible. I moved out to Syndicate right away to join the null-sec base of operations of E-UNI. Coincidentally, I had returned just in time to witness a very busy strat-op schedule due to a neighbouring group attacking E-UNI structures. I ended up spending two months in and around PC9-AY, fighting this group, and in hindsight their presence was a blessing in disguise. Constantly undocking in a hostile environment was the perfect crash course I needed to relearn important mechanics.

My recommendation for new or returning Unistas is to do two things. First, ask tons of questions on Discord and learn about things that you’re curious about (“fittings channel” was my personal favourite). Second, join fleets and go into the fray as soon as possible. Most E-UNI fleets have newbro ship/fit options baked in, and this allows you to be a part of something important without having to deal with decision fatigue of endlessly theorising over “perfect” fits and skills. 

Combining fleet experience with a healthy amount of theory talk in Discord will quickly prepare you for your EVE career. If you skip the practical part, you’ll be doing yourself a disservice because you’ll be missing out on high quality content that is made very accessible to everyone with the hard work of E-UNI staff.

And finally, learn about NPSI (Not Purple Shoot It) groups and give them a try. E-UNI is NPSI friendly, so make the most of it!

Hippla: At one point it’s time for all Unistas to move on. How was the process for you and where did you end up? What lessons would you want to give new players on how to best transition from Unista to EVE Uni Alumnus?

Ambrose: People in E-UNI recognize “moving on” as part of a natural progression, so there’s no need to feel bad about wanting to move on when that time comes. For me, as a returning player, two to three months of very active play in the Uni was enough for me to feel 100% confident. After that point, it was my time to go back to flying higher skillpoint doctrines and being a part of much riskier engagements. If you’re happy to remain a Unista, don’t feel pressured to “graduate”. When the right time comes, you’ll know it.

That’s my answer for “when” to move on, but “where” to move to is a completely different story. I’d definitely recommend planning ahead and talking to other Unistas and Alumni about the groups you are curious about. Choosing the next step proved really difficult for me and so I applied to the mentor program, requesting a mentor who has enough experience to  address the “where to” problem and I was lucky enough to get paired with you, the renowned Hippla Tsero. 🙂

After learning about the current sovereignty landscape in New Eden, and doing a bit of hopping around, I ended up in the South with the Literally Triggered [LTRIG] alliance. The South is a very interesting place to be right now with tons of potential content and a limited amount of blues.  If any of our future readers consider joining the Southern action, they can send an EVE Mail to my main character Ambrose Dexter. I’ll be happy to help and potentially recruit fellow Unistas.

Hippla: EVE is a tremendously complex game – how do people stay engaged? How do they continue learning? And most importantly: How do they continue to find things they enjoy doing in the game?

Ambrose: EVE is a game where you need to have something that’s resembling a plan in order to stay engaged and challenged. You can pursue your own goals, or be a part of a larger entity and contribute to their plans instead. The trick to having fun for me is to always have something to look forward to. Some people find that the planning and theorycrafting portion of EVE can be a source of fun just by itself. But from personal experience, I enjoy EVE much more when I undock frequently and put those plans to the test without waiting for the elusive “perfect moment”. Don’t indefinitely delay the things you want to do.

And to answer the “How do they continue learning” portion of the question, I’d say always keep looking out for new opportunities. If you feel stagnant with where you are in EVE, you have great tools at your disposal to shake your status-quo up. Try NPSI fleets. Try looking into different sections of space, and use Jump Freight services like PushX or FrogFreighting to get over the laziness of moving assets around. And if you want to fly different things, maybe use the skill trading system to potentially pivot your characters. Whatever you do, keep undocking, and keep interacting with others.

Hippla: Thank you so much Sydanten (aka Ambrose)! I decided to call you by the EVE Uni name I got to know you as to wrap things up.

Always a pleasure to catch up with you and happy to hear you are finding a good time in the galactic South East! Hope to see you around in space and fly dangerously 🙂

Interview with Sanctia Vitae – Senior Mentor Officer

Interview with Sanctia Vitae, Senior Mentor Officer at EVE University

Hello Sanctia, you are part of one of EVE University’s oldest programs, the Mentor Program. Tell us a bit about your EVE history and how you ended up with EVE University.

Hello! Thank you for having me. I began playing EVE back in late-2008. I made a character just to get into the game and explore what my cousin was so involved in. Things were quite different back then, and I wasn’t really grasping the concepts of gameplay, let alone actually flourishing. My cousin had invited me into his corp, a fairly small group of miners and industrialists. They were very nice, friendly, and knowledgeable people for sure, but they weren’t really set up, equipped, or skilled in coaching a complete newbie like myself. I ended up dropping out of the game from a lack of interest and focus.

In mid-2009, my curiosity of the game began to grow again and I renewed my subscription. This time, I made a new character and decided to explore things on my own, from scratch. I flew around casually, picking up missions here and there, and just poking my nose into what I could. It didn’t take long until I realized that I, again, had no idea what I was doing and needed help in order to move forward. Whenever I saw anyone asking for a good corp or for help with figuring things out, the same recommendation kept popping up: EVE University. I thought, “sure, why not?” and applied.

Before I knew it, not only was I a student participating in the grand pilgrimage of moving my things to Uni space (Aldrat at the time), I was participating in classes, fleets, and even found myself a Mentor. I kept learning, trained skills to better perform in missions and support for war fleets (ECM 4 life), and worked my way up to Graduate. I was enjoying my time in the University and socialising with the friends I made. The Uni had provided me with so much; way more than I could have ever hoped to learn in the same time alone. I wanted to give back. Recalling my wonderful experience as a mentee, the choice was obvious. I became a Mentor.

I volunteered with the Mentor Department for nearly a year before eventually moving on to the rest of New Eden, my head held high and spirit strong. Since then, I have been playing on and off. Fast forward to mid-2021, my love of the game pulled me back in full time. My cousin’s old corp had mostly died off; its members either moved on to other ventures or quit entirely. I wasn’t too sure of what I wanted to do, and I wasn’t too familiar with all the changes since I last played. Thankfully, I knew of just the corp to help with these sorts of things. And, naturally, once I found my footing I knew what it was I wanted to do: I volunteered as a Mentor once again.

Talking of the Mentor Department, what does the Mentor Program mean to you?

The Program offered by the University is a unique one that works in concert with the other education-focused departments. Though each one is equally important, I hold the Mentor Program near and dear to my heart. As I mentioned before, I was a mentee at one point in my EVE career. While I may not remember every detail of every interaction from 14 years ago, I remember how it made me feel–being both a mentee and Mentor–with fondness. I remember being able to ask my Mentor even the simplest-sounding questions without fear of being hassled or teased. I remember the guidance and direction he provided when I felt lost. The connection I had with my Mentor helped to shape the experience I had early on into an overwhelmingly positive one. Really, I could say that the biggest reason I continue to play EVE is because of the Mentor Program.

It sounds like becoming a mentor can be a lot of fun and be very fulfilling. In your eyes, what makes a good mentor and how does one become a mentor?

Naturally, I wanted to pay forward the experience I had. As a Mentor, I strive to provide the same environment that raised me: ensure that my charges feel at home, supported, seen and heard, and free. For all Mentors, I think it is important to remember that you, too, were a new player. Stay flexible. Your new mentee may have started with an interest in abyssals and PvP, but suddenly finds themselves fascinated by something as harmless as wormhole rescue. Then that could change the next week to industry and mining! Let them explore! Let them feel out different avenues of content at their pace, all the while providing support, information, and advice as they need. Additionally, it is a good idea to keep notes on your mentees. We’re human, and it becomes easy for information to bleed over as time goes by. It’s not impossible to unintentionally forget something about one of your quieter mentees in the chaos of a noisier, more active one. I of course say that with all the kindness and love. For any prospective mentees reading: be chaotic! Be loud! It makes things fun for all!

We welcome those with Sophomore and Graduate titles to apply to become a Mentor, although Sophomores may be asked to provide references and additional information in lieu of the Graduate title. You don’t have to be an expert at the game, or any one subject for that matter, but we do ask that you have a decent grasp of the concepts and basics.

I remember when I was a mentee, I found it very difficult to know what questions to ask my mentor. Any advice for new or returning players on what they can ask their mentor and how to best learn about EVE?

The best advice I can offer would be to ask any question that comes to mind! Seriously, there are no dumb questions, except the ones not asked. Not sure how the fitting window works? Ask! Overwhelmed with how the market is structured? Ask! Not sure where to start or what to do? Ask! To answer the question posed to me here, you can ask us what we did when we were learning. Ask us what we do now. Most of us have stories to share, and some of them might inspire you to try something out.

If you do find yourself unsure of how to ask a question, or even what question to ask, just work it out. Think of it like trying to remember a word; while you may have forgotten it, you know what you’re trying to say. Even if you don’t know the exact terminology, using synonyms in a sentence or just talking about what you’re thinking can help your Mentor narrow down the issue.

Another avenue a new or returning player can take on their own is to browse the UniWiki. Literally browse it. Go to a random page or start on a topic you may have already heard about, and let yourself fall down a rabbit hole. Not only will you gain awareness of various subjects, but at least one of them should inspire a question or two.

Lastly, I would recommend patience. EVE is a long-haul game, and there is probably a literal ton of information in and around it. It would be impossible to cover all of it in a week, nevermind being exposed to it in that time.

Interview done by Hippla – August 2023
If you want to become a mentor yourself, head over to the UniWiki – How to become a Mentor.

Pt2 – Harerget’s Red Symphony: Kohlra’s Omen Ignites the Skies

Part Two of Kohlra’s adventures [RolePlay]

As the day dawned, I embarked on a journey to Amarr, fuelled by the profits gleaned from my ventures in the treacherous realms of low sec. The anticipation coursed through my veins as I soared through the vast expanse of space, thoughts swirling with plans for the future. In the solitude of transit, I turned my attention to Project Discovery, channelling my intellect into unravelling the mysteries of the universe.

Arriving in Amarr, I secured a sleek Omen cruiser, a vessel that would become my faithful companion on this new chapter of my odyssey. With meticulous care, I fitted it with ultraviolet particle streams, weapons of radiant destruction that would illuminate the darkness with their formidable power.

As I embarked on the maiden voyage of my newly acquired cruiser, the Harerget system beckoned, its ethereal glow casting an otherworldly ambiance of green, orange, and a splash of foreboding red. It was here, amidst the celestial canvas of beauty and danger, that I answered the call of the Sisters of Eve.

But fate had a different plan in store for me. Amid my work for the Sisters, the Serpentis Corporation launched a surprise ambush, their squadron of Coreli fighters descending upon me with ruthless precision. Adrenaline surged through my veins as I swiftly activated the afterburners, the engine’s roar echoing in defiance.

With a calculated maneuver, I unleashed the fury of the ultraviolet particle streams, their searing beams lancing through the void with deadly accuracy. The drones, my loyal allies, sprang into action, buzzing around the assailants, their firepower adding to the chaotic dance of destruction.

Amidst the swirling chaos and the blinding flashes of weaponry, I fought with unwavering resolve. Skill and cunning melded into a symphony of survival as I evaded their onslaught, retaliating with every ounce of skill and firepower at my disposal. The clash between the Sisters of Eve and the Serpentis corporation reverberated through the system, a testament to the tenacity of those who dared to challenge the unknown.

Through sheer determination, I emerged from the fray, victorious yet humbled. The Harerget system stood witness to my resilience, bearing the scars of the battle that had unfolded. In that moment, as the echoes of conflict subsided, I was reminded of the ever-present risks that come with charting uncharted territories.

But I would not be deterred. With renewed determination and the taste of victory upon my lips, I set my sights on the next horizon. For in the boundless expanse of New Eden, the unknown awaits, and I, Kohlra Galkaro, am its intrepid explorer, a beacon of resilience amidst the stars.

Pt1 – A Father’s Legacy, A Son’s Ambition: Kohlra and Zombie’s EVE Online Adventure

If you enjoy looking at EVE through the eyes of roleplaying, continue reading and follow Kohlra and Zombie’s adventures through New Eden.

The dimly lit cockpit of my spaceship hummed with anticipation as I glanced over at Zombie, my son and trusted partner in the vast expanse of New Eden. Today marked our first foray into the treacherous realm of Low Sec space in EVE Online, each of us armed with unique skills and a shared determination for adventure.

Just three days ago, we had taken a leap of faith and joined the prestigious Eve University, an organization dedicated to teaching and nurturing aspiring pilots. The decision had opened up a world of opportunities, connecting us with fellow enthusiasts and mentors who shared our insatiable hunger for knowledge and success.

Zombie, with his focused mind and natural talent for mining and harvesting, had embraced the teachings of the university wholeheartedly. He absorbed every piece of information, honing his skills under the guidance of experienced instructors. His progress was remarkable, a testament to his dedication and the resources provided by Eve University.

On the other hand, my passion lay in exploration and espionage. The university had become my haven, a place where I could expand my knowledge, exchange ideas, and learn the art of uncovering secrets hidden within the vastness of New Eden. The camaraderie within the university filled me with a sense of purpose and drove me to push my limits.

Our mission this day was a testament to our newfound education. The universe had unveiled two vast pockets of Viridian Mykoserocin, a rare and highly sought-after gas. It was an opportunity that Eve University had prepared us for, promising immense wealth if we could successfully harvest it.

The first site went smoothly, with Zombie expertly managing the mining operations. His acquired knowledge and the practical experience gained from Eve University shone through in his meticulous calculations and efficient extraction techniques. I marveled at his growth, proud of the pilot he was becoming.

As we approached the second site, the teachings of Eve University echoed in my mind, reminding me to be vigilant and adaptable. The university had instilled within us the importance of adaptability, urging us to stay one step ahead of potential threats.

In the midst of our focused efforts, the tranquility shattered. An unexpected blaring alarm echoed through the ship, a harbinger of imminent peril. I quickly analyzed the situation, drawing upon the knowledge imparted to me during my espionage training.

It became clear that our adversary was no ordinary pilot. They possessed superior firepower and were determined to challenge our mettle. With the experience gained from Eve University, I quickly formulated a plan. I ordered Zombie to retreat, salvaging what he could and ensuring his escape. Meanwhile, I prepared to engage in a game of cunning and deception with our opponent.

The hostile Stratios closed in, its deadly drones tearing through the hull of my ship. But I refused to succumb to despair. The lessons learned within the halls of Eve University propelled me forward, fueling my resolve to outwit my adversary. I employed clever evasive maneuvers, employing the skills taught to me by experienced pilots during my time at the university.

Alas, fate did not favor me that day. My vessel could not withstand the relentless assault, succumbing to the overwhelming power of the enemy’s weapons. Darkness enveloped my senses, and I found myself adrift in the void of unconsciousness.

Hours later, I awoke in a medical bay, my body battered and bruised. As I regained my senses, a sense of gratitude washed over me. The knowledge imparted by Eve University, and the bond forged with my son, had kept him safe from harm.

Through a comm link, Zombie’s voice resonated with determination. He reassured me of his well-being and expressed his gratitude for the lessons learned at Eve University. We knew that this setback was merely a stepping stone on our journey to success.

Triglavian Stellar Fleet Destruction with EDI by Arin Mara

Goal: gorge on the Triglavian Wrecks after an assault on the Stellar Fleet Deployment Site in Triglavian Minor Victory Systems

### Background

Senior Fleet Commander Aryan Aryaie of the EDENCOM Defense Initiative invited me to attend the assault on the Triglavian Dazh Liminality Locus Structure. Dozens of EDI members spent a month testing out tactics and Ship Fittings against the Triglavian Fleet defending the Stellar Fleet Deployment Site Cosmic Anomaly in Minor Triglavian Victory Systems. It was time to strike and they wanted me to report on the culmination of their efforts.

Aryan Aryaie published the goal, Ship Fittings and form-up location three days in advance on EDI Discord Channel. All Ship Fittings were eligible for EDI’s Ship Replacement Program. Each capsuleer was assigned a ship before the Event. Inspired by Tolerin Escipions passionate letter about the importance of EWAR, I chose to fly a prototype Electronic Warfare Blackbird Cruiser. 😛

### Form up

We connected to the EDI Discord and wrote Es in the “EDI Public” in-game Chat Channel. After everyone was invited to the Fleet, the Fleet was set to free-move and we moved ourselves to the appropriate Squads.

The Fleet Commander delegated tagging and anchoring to DPS, Logistics and EWAR Commanders. They assigned a Drone Bunny and explained what each capsuleer will be doing after taking the Acceleration Gates into the Stellar Fleet Deployment Site. Upon my request, the Fleet Commander also assigned Mattio Ohaya as my personal handler. Their responsibility was to protect me from danger, to take additional notes and to make sure I am able to dedicate a sizable portion of my time to capturing data.

The setup to take out the Triglavian Stellar Fleet Deployment Site defense Fleet is extensive. It took Aryan Aryaie and their Fleet many attempts to optimize the Fleet composition, Ship Fittings, role assignments, risk mitigation and tactics.

Stellar Fleet Deployment Site is unique because:

  • only up to Cruiser sized vessels can squeeze through the Acceleration Gate
  • it houses the Dazh Liminality Locus Structure that halves the maximum number of locked targets

### Rules, priorities and responsibilities


  • DPS Commander uses 1, 2, 3 to tag Cruisers, then Battlecruisers in range
  • EWAR Commander uses A, B, C to tag the most dangerous Drekavac Battlecruisers

Kill priorities:

  • pulverize any Kikimora deployed weapon systems (I was aghast when I found out I was the first capsuleer to ever describe them on the Wiki :S)
  • destroy the Dazh Koliada Industrial ship
  • atomize weapon system deploying Kikimoras
  • dismantle DPS Commander’s tags 1, 2 and 3 in ascending order

Targets are jammed:

  • A by Sovereign Solette
  • B by Arin Mara 🙂
  • C by Damage Dealing Squad

Squads should enter and perform their duties in the following order:

  • Bait ships – stretch out the Triglavian defense Fleet across 100km
  • DPS and Logisticians – establish Anchor, tag, move the Fleet and fire
  • EWAR – suppress the most powerful Battlecruisers
  • Salvager – scoop up the Wrecks and sell the loot to hungry Jita shoppers

Standing orders:

  • Maintain Combat Communication protocols
  • EWAR capsuleers must maintain distance from Triglavian ships
  • EWAR ship must warp out to a Celestial if in danger
  • Deploy Drones only after weapon system deploying Kikimoras are atomized and the Fleet Commander gives the green light
  • Do not salvage without the Fleet Commander’s permission
  • Do not shoot the Dazh Liminality Locus as it will summon a powerful Response Fleet
  • Do not shoot Suspects or Criminals

### Fleet Maneuver Practice

Fleet Commander streamed over Discord and taught the Fleet how to:

  • setup the Watchlist
  • setup the Overview to see the Kikimora deployed weapon systems
  • find align Broadcasts on the Overview
  • approach, align and warp out to a Celestial
  • use the Tactical Overlay to find north
  • anchor and maintain bearing
  • manually pilot and maneuver in space
  • tag enemy ships
  • jam targets
  • armor repair other Fleet members
  • assign Drones to the Drone Bunny

### Timeline

  • 16:00 – Members begin connecting to the Public EDI Discord voice channel
  • 16:10 – Fleet forms, Es go up in the “EDI Public” in-game Chat Channel
  • 16:20 – Command and Drone Bunny roles and duties are delegated
  • 16:25 – Rules, priorities and responsibilities are established
  • 16:30 – Fleet undocks for Fleet Maneuver Practice
  • 16:50 – Fleet Commander assigns a capsuleer to watch the Directional Scanners
  • 17:00 – Fleet Maneuver Practice ends
  • 17:05 – Fleet warped to the first Stellar Fleet Deployment Site in the Litiura System
  • 17:10 – Triglavian defense fleet warps off, leaving the Dazh Liminality Locus undefended
  • 17:15 – Took a 15 minute break for bio, ship repairs and beverage resupply
  • 17:30 – Undocked and set destination for the Nonni System
  • 17:35 – Acceleration Gates to the first Site in Litiura disappear
  • 17:36 – Salvager begins scooping up Wrecks unmolested by Triglavians
  • 17:40 – Warped to the second Stellar Fleet Deployment Site in the Nonni System
  • 17:55 – Triglavian defense fleet warps off, leaving the Dazh Liminality Locus undefended
  • 17:56 – “For EDENCOM! For High Sec! For the State!” appears en masse in Local Chat 😀
  • 18:00 – Fleet is disbanded

### Fleet Commander

  • Senior Fleet Commander [Aryan Aryaie](https://evewho.com/character/2116877605) of the [EDENCOM Defense Initiative](http://edencom.space/join.php)
  • took suggestions from the Fleet about who should perform which role
  • delegated duties and tasks
  • reminded Fleet Members to start all sentences with their name
  • wrote detailed instructions and Fleet rules in the Message Of The Day
  • streamed the Fleet Maneuver Practice on Discord
  • encouraged Fleet Members to ask questions
  • warped the Fleet
  • did not fear being ambushed by other capsuleer Fleets in the Stellar Fleet Deployment Site
  • spelled out System and Cosmic Anomaly identifiers in English rather then phonetically
  • helped coordinate Logisticians

### Fleet Members

  • Adnan Sohail – Logistician
  • Altreilea Merud – Bait Multiboxer
  • Arin Mara – EWAR! 🙂
  • Aryan Aryaie – Fleet Commander
  • Black Lycan – Logistician
  • bomberrocks – Drone Bunny
  • caroua Blacksteel – Salvager
  • Eupraxia J – Logistician
  • Francis Terona – DPS
  • Kalam Merud – Bait Multiboxer
  • Malac Merud – Bait Multiboxer
  • Mattio Ohaya – DPS and my Handler 😛
  • Markov Martingale – DPS
  • Molodaya kochrgashka – DPS Commander
  • Mwadeeb2 – Logistics Commander and Anchor
  • Press i – DPS
  • Prospektor Schipplock – DPS Anchor
  • Sovereign Solette – EWAR Commander
  • Vital Remains – DPS

### Outcomes

After completing the Stellar Fleet Deployment Site you will receive a message “Unfortunately only the pilots in top 49 contributors are eligible for rewards.” if you don’t shoot a Triglavian ship inside the Cosmic Anomaly. If you were EWAR like me, you may get the worse of both world: no reward and a Standing loss with the Triglavians.  

The Bait ship was only able to pull away three out of more then a dozen ships.  

Both Sites were completed without any losses!

I, Arin Mara, 14th Wiki Curator of EVE University, am not aligned with EDENCOM or EDENCOM Defense Initiative. I would gladly make a report on Events, Fleets or Expeditions organized by capsuleers allied with the Triglavian Collective (or Rogue Drones or Sleepers or Drifters! :P). I have flown and made a report for EDI because Senior Fleet Commander Aryan Aryaie invited me more then a dozen times to attend their Fleet and always bribed me with a cushy role and a custom pre-approved SRPed Ship Fitting. 😛

A Surprising Roundabout Flight by iProphet2k

Some background…

Early in my EVE journey, looking at the map of the EVE universe, I wondered many times if it would be possible to circumnavigate it. But alas, the newbro-fear of the unknown, was way above the stress-levels I could bear at the time. My very first SoE mission happened to be during the Triglavian Invasion. Being new to the EVE story, I didn’t know who these Trigs were, why they were there, nor where they were. Trying to get to the next SoE agent halfway through the mission – what should have been 5 jumps – turned into 200-plus jumps, just to get around all the contested systems. And then I was killed by a gate camper on the last jump. If ever you saw a panicked-newbro, that was me. But the experience taught me how to use the in-game map, as well as the ever useful Dotlan.

Hanging out with the friendly E-UNI and participating in its many events helped me overcome that initial fear and showed me there is more help available than I thought.

Beginning to feel more confident, an event by the Desert Oasis corp caught my eye: a challenge to circumnavigate the cluster. It got me thinking. I decided to map out the route for myself using the rules as they had them set out. Although some jumps could have been shorter or quicker, I stuck to the most outward perimeter route. According to Dotlan this amounted to almost 230 jumps. Starting in Stacmon, going clockwise via Cloud Ring, all the way back to Cloud Ring and my dearest home-sweet-home.

Some estimates…

The competition was limited to 4.5 hours. So, unless you fly something faster than a shuttle, you can expect this route will take about 4 to 5 hours to complete. I did it over 2 days but adding up all the in-game time, it was almost 5 hours. When I started, I thought if something IRL happened I could always dock-up somewhere quickly. However, I saw no “friendly” stations anywhere. The only NPC stations (Blood Raiders) were in Delve. So this was a do-or-die race, with the only option to be prepared to make a quick deep space bookmark if I needed to be afk.

Some challenges…

I decided to use the cheapest shuttle I could buy, Minmatar, because I did not expect to survive the trip and being an Alpha, cloaking wasn’t an option for me. You just never really know who is out hunting and a simple shuttle doesn’t have any meat-on-the-bone worth chasing. I also did the run on a weekday to minimise my exposure to too many other players, any bubbles or gatecamps. As proof of my trip, I took a screenshot every time I came through a gate, while still cloaked and before warping off to the next waypoint. The longest warps I experienced, and there were a few that were quite long, were in Outer Passage, 8-AA98 to HZID-J (3 warps) and Archavoinet to Algasienan (2 warps). Just too far for my poor shuttle. I don’t know if someone following me for 10+ jumps qualifies as an actual chase – but that only happened once (in Fountain somewhere). He tried, but never caught me.

Some observations…

With no statistics to back it up. The ship type I saw most often was an Ishtar. Although I didn’t check every pilot in local, the profiles I did check showed very few players were pre-2019 (the oldest employment history date can tell you a lot about the pilot’s possible skill levels). But then it may have been just “that time of the day”. Most of the veteran pilots I saw though were in the southern and western parts of the universe (I’m not sure why). Sadly, I didn’t hang around long to fully absorb the wonderful views , but the most beautiful parts were in Cobalt Edge, where the purple and blue haze is amazing, and the ring in Cloud Ring seems so close you can almost touch it. Seeing all the beautiful nebula vistas en-route, I wondered if a pilot could circumnavigate one? The closest I got to a nebula was in Fountain and another in Cloud Ring – the routes start to go close then unfortunately go the other away.

Some conclusions…

I could provide you my planned route but strongly suggest you plan your own so you may discover the beauty of this universe for yourself. This was my first trial run to see how this works. So, take this as an invitation to join me for the next race around our circus arena.

One of the many great things in EVE Online is overcoming our inherent fear of failure. Know this, even if you get blown-up halfway through your venture, it is still an amazing experience and you will live to tell the tale. And best of all, fly again!

Fly unbounded!