[Tip of the Week] All Roads Lead To…

Diving down wormholes into spooky space is a great source of both PvE and PvP content! However, it’s quite easy to lose your way in them, as there’s no setting routes like you would with a gate network. Good bookmarking is crucial to maintaining an overview of the wormhole chain you’re in. Don’t forget to bookmark your entrances and exits! You’ll need to scan them back down otherwise, if you even had a probe scanner fitted in the first place… The last thing you want is to get stuck without a way out. If you do get lost, Signal Cartel will help you get home!

Wormhole gaming pro tips:

  • You can visually identify where a wormhole leads to.
  • A wormhole that has K162 in its show info is an exit, meaning someone else has scanned it down and jumped in from the other side. Over time, you’ll become more familiar with wormhole numbers, quickly allowing you to figure out the type (incoming/wandering/static) without even having to dive down!

Graphic courtesy of Shaemus O’Conor.

[Tip of the Week] Bring Your EWAR!

Text adapted from, and graphic by, the ever-lovely Shaemus O’Conor, EWAR afficionado extraordinaire.

Bring your EWAR – it can have an huge impact on a fight!

In EVE bigger is not always better. In fact, even a tiny T1 EWAR frigate like a Griffin or Maulus can have a massive impact on many PvP fights.

A flock of Blackbirds in a fleet wing can completely shut down an enemy logi wing, a single Crucifier can make it hard for a battleship to hit your fleetmates in frigates or quarter a Drekavac’s optimal range from 76km to 18km, an Arazu will point a shiny target, keep it sensor dampened and light the cyno to bring in the big boys.

T1 EWAR frigates can be used very quickly, within a few days of starting the game. It is a quick train, they are very cheap (some corporations may even hand them out for free) and you can have an immediate tangible impact during PvP fleets. Of course, if you like the playstyle, training more into the specific EWAR skills will make them even better, open up T1 EWAR cruisers and a higher effectiveness. When specializing, T2 EWAR cruisers can be a massive force multiplier in a fight.

So the next time a fleet is called, look for the EWAR wing or ask your FC if you can bring an EWAR ship. For learning more about EWAR, check out the links in this post.

P.S.: Salt is a valuable resource in New Eden and beyond, and an EWAR pilot is a master at extracting it.

[Tip of the Week] Love You So Much

Missioning income doesn’t just come from the ISK rewards you get from the agents. The corporation you run missions for will steadily pay you with Loyalty Points. Through the in-game Wallet -> Loyalty Points, you can click the corp you run for and find out where their nearest Loyalty Store is. You can then check https://www.fuzzwork.co.uk/lpstore/ to see which items would be best to sell on the market or directly to other players. Watch out for daily volumes – you might not want to buy 100 of an item that only sells 2 per day!

Want to know more about Loyalty Points? The UniWiki provides!

[Tip of the Week] Cloudy With A Chance of Death

We’re launching a new concept – both here on the blog and on the Uni Discord – the EVE Uni Tip of the Week! Some of you might remember the HIWUTOD of old, Hippla’s Weird Unsolicited Tip of the Day.

Well, we’re going to bring back that concept with some tips from all walks of EVE life, on a weekly basis, every Monday. PvP, PvE and everything in between – aimed at new and new-ish players, although the intermediate and veteran player may still learn something new with a tip that is outside of their usual area of gameplay. Without further ado, let’s dive into the very first EU-TOTW!


Did you know there are different clouds in the Abyss?


Filament Cloud – Orange – Shield Boosters repair less (-40%), but cycle faster (40%). As repair modules are capacitor-hungry modules, these will drain your capacitor fast!
Bioluminescent Cloud – Blue – 4x signature radius increase. Your signature size will balloon massively, making it much easier for large weapons with poor tracking to hit you! Particularly dangerous when enemies such as battleships are on the field, or when you rely on your small ship signature for tank.
Tachyon Cloud – White – 4x velocity, -50% Inertia. Be careful not to sling yourself out of the Abyss boundary. Microwarpdrive fits can easily get sent at over 10000km/s!

Want to learn more about Abyssal Deadspace and its localized effects? The UniWiki provides.

[NEWS] UniWiki Downtime for Software Upgrades

Attention Capsuleers,

As many of you know, for years the UniWiki managed by EVE University has provided capsuleers all over New Eden access to the most comprehensive repository of knowledge on all things New Eden and Anoikis. Thanks to the countless hours of work by volunteers both within and outside (thank you!) EVE University, its archives of information grow every hour. Thank you to anyone that has ever made a wiki edit or contributed to the UniWiki in any way.

On behalf of EVE University, we want to inform you that the UniWiki‘s software will be upgraded by the Information Services Directorate of EVE Uni. As a result, the UniWiki will be offline for up to 48 hours. During this period, you will not be able to access the UniWiki. Please plan accordingly.

Scheduled Downtime:

Scheduled Downtime:

  • Start: Saturday, 22nd, 11:00, at EVE downtime
  • End: Saturday, 22nd, 15:00

The Directorate may postpone the upgrade slot for Sunday, 23rd, with the same start and end timeframe.

It is important to note that in the wake of these upgrades, it is possible that certain Wiki pages may look out of place or suffer broken formatting or appearances. We will do our level best to repair any broken pages as soon as possible, and rely on others to flag these pages to us or roll up their sleeves and get to work themselves. Editing the UniWiki is available to any Capsuleer logging in to the wiki through ESI, regardless of affliations. Those with questions about helping out or wanting to flag broken pages are always welcome to contact Wiki Manager Arin Mara (linked below) or jump into the EVE University Discord to talk to us in our public channels.

We apologise for any inconvenience and hope that you continue to enjoy the UniWiki’s unparalleled archives when they get their new coat of paint.

Warm regards,

Communications Manager Amfion Bravais

Wiki Manager, Arin Mara

[Player Story] A Newbro’s Tale #3

A short tale by EVE University’s Doctor Taunu – full credit to them.


My career as an explorer surely but steadily advances. The training of the last few skills to fly a fully fledged Buzzard instead of my trusty fledgling Heron are almost at an end. I would fly it into a sun as a goodbye, but it will reside in my hangar instead.

With this advancement in skills also comes an advancement in experience. Scanning a system down takes less time, the hacking game is becoming increasingly easy. But wealth is a hit or a miss. My usual point of entry is an empty system in high sec, but more often than not is the wormhole at the other end plundered, leaving only some tunnels to the next pocket in J-space.

So, time for a strategy change: on to low sec to venture forth from there. And yes, first try, great findings! I started my chain of wormholes. I paused, if only briefly, to marvel at monolith floating in space, full of stars. I collected a nice 75 million, and as that felt quite enough, I went to a nearby station, calling my hauler and trader alt. She flew to my current system, where a nice contract was waiting for her. She picked up the goods, and flew back home.

That was the plan. That monolith was a bad omen it seems. At one of the waypoints in low sec, a squad of Catalysts was camped where a moment ago space was empty. A skirmish so it appeared. But I needed to pass, and I tried for the next system. Tried is the key word here, as right when I uncloaked and started accelerating, I was held down by a few tracking beams. It spelled my doom. My loot, my Sunesis, and my trusty pilot went up in flames.

I mourned the loss of the ship and of the cargo.

Next time I’ll slip away before their eyes. But for now, they got their spoils, just as I will from the next exploration.

[Player Story] A Newbro’s Tale #2

A short tale by EVE University’s Doctor Taunu – full credit to them.


Having survived my previous ordeal as an explorer, I got the taste of the thrill in danger. With my newfound wealth, I upgraded to Sister’s Core Probes and Relic II and Hacking II analyzers.

I set out with a plan: enter a wormhole from low sec, go to a safe spot in the system and… log off. I wanted to be sure that I could not return to where I entered. And I did, right before the 11:00 shutdown.

I returned later that evening. And yes, my entry wormhole ended its lifetime, but my adventure had just begun. Scanning actually proved that there was an exit to high sec, but some freighter was going back and forth rolling the entrance. I presumed this wormhole was their home, and they wanted to keep it that way. Further evidence was that this wormhole had no safe relic nor data sites left. So I scanned down the system, found a few wormholes, and one of them went to a C2 system as evidenced by the black cloud on the side of the ‘eye’ of the wormhole. So I went, deeper.

Jackpot, a nice set of cosmic signals to scan. And yes, a few were ruined/central. Loot: 10 million ISK. Not enough. My thirst for adventure and ISK said: go deeper in the rabbit(worm)hole.

An hour later I had traversed 5 wormholes, so said Pathfinder, and amassed loot to the tune of 100 million ISK. And in wormhole number 5: an exit to high sec! High sec far from home, but high sec. I parked my Heron in some station there. My character went for dinner and made a contract to my alt with high Trading skills. She came to pick everything up with a hauling Sunesis, and flew back to Jita to sell it all.

I made back my Heron a few times over, and soon he will be replaced by a Buzzard. But he’ll be my precious, until destroyed.

I will do this again.