EVE University

The all new EUni Podcast is now live!

by on 2014.10.26, under News


EVE University is pleased to bring you the first ever Podcast. Your hosts Kazon Necht and Danielle en Divalone will host a podcast every three weeks that centers around EVE University and the Newer Player Experience. Each podcast will features various guests from the University and EVE in general as we explore different areas of the University and how they impact EVE in general. We will also discuss the most recent release as well as the upcoming patch announcements which will also focus on how it affects the newer player experience and EUni members in general.

We are excited to have our first show center around introducing EVE University to the playerbase as well as introducing our CEO Azmodeus Valar to those who serve with him in the University and ILN. We ask Azmo questions about himself and his time in EVE, his ambitions with the Uni going forward and then we take time to analyze the upcoming patch, Phoebe, and how it will affect our players.

Please check out http://wiki.eveuniversity.org/Podcast for more information and the most recent podcast release!

Thanks and fly safe!

Kazon Necht and Danielle en Divalone

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New Director of Education

by on 2014.07.17, under News

Our CEO Azmodeus Valar just posted the following 

Please join me in congratulating Kivena, our new Director of Education.

The Director of Education oversees the core business of EVE University, training new players. He decides on the overall strategies to maximise the educational side of EVE University. He manages the training department (classes), events department and mentoring department and ensures operations in these departments are running smoothly.

for more information, or to congratulate Kivena check out the forum thread

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by on 2014.07.11, under Devblogs, News

CCP recently added another Devblog about the upcoming Crius patch

Compact Brackets

Read more here



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by on 2014.07.09, under Devblogs, News

CCP posted another blog regarding the upcoming industry changes.

Hello Capsuleers!

This is CCP SoniClover from Team Super Friends, one of EVE’s dev groups working as part of the Industry revamp. The bulk of what we’ve been doing will be coming your way in Crius on July 22. The major portion of our labor has been the industry landscape, namely scaling of job costs based on activity and teams. Teams are specialized NPC workers that can modify your industry jobs. We’ve discussed the basics of these features in previous dev blogs, namely here for cost changes and here for teams.

This dev blog will go over some of polish and iterations we’ve done based on testing and feedback from the Council of Stellar Management and players like you. Also, at the end I will discuss the team specialties in a bit more detail than in the previous blog.

To find out more about the upcoming changes read the full Devblog here

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Director Announcements

by on 2014.07.08, under News

Our CEO Azmodeus Valar posted some news about changes in our structure


Azmodeus Valar

you can read more here.






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by on 2014.07.03, under Devblogs, News

Hey capsuleers! We are writing to you all with some pretty serious information. In the very near future you will begin seeing web sites other than the official EVE Online sites using what is known as the EVE Single-Sign-On (SSO). Well OK, that’s cool, but what is an SSO?

Simply put, SSOs are a way for users to log into one web site using their username and password from another web site. For example, if go to https://www.goodreads.com/ and try to sign in they will ask you if you want to sign in with Facebook, Twitter, Google, or even Amazon. For Goodreads this is great because it means they don’t have to worry about trying to manage your username and password information. It also has the nice advantage of making it a lot easier for you as a user to sign into their site as you don’t need to register or keep track of multiple extra account names and passwords.

For more information check out the Devblog




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Coming in Crius: Introducing whats new in EVE’s next big release

by on 2014.07.01, under Devblogs, News

CCP recently posted a Devblog outlining the upcoming Crius changes, here is an excerpt

Crius, the next release for EVE Online, will bring about a massive set of new features and changes to science, manufacturing, research and reprocessing in EVE. For those new to manufacturing in EVE Online, it’ll be the perfect time to try building your own ships and ammunition, or to  try setting up a small operation at a starbase.

The ambitious industrialist will be able to better outsmart the market by making decisions about where to build thanks to a powerful new toolset to help create opportunities for specialization. There are new “sandbox gameplay” elements for collaborating with others in the business of creating manufacturing hubs for certain goods by recruiting the right kind of workforce to the area. These changes are part of our long-running arc that gives capsuleers more and more control and possibilities to colonize the New Eden universe.

If you have been fascinated by the market and industry aspects of EVE Online but not tried this area of EVE yet, Crius is the time to jump in!

Crius manufacturing













For the full blog, click here

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